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Help out building:
Engine basics:
first person Raycasting tree.js/webgl engine slighly using step walk grid based
Maps loading from file filled legend characters (w,d,s,t, ...)
doors, strairs to load other maps
events and character interactions on specfic fields
locks, chest, doors, traps, pressure plates, buttons, keys, torches, pits ...
mini map
tileset and model support
inventory, eg stacking, combine ...
conversation/dialog and box
monster ki
lightning sources
ideas/code welcome ...
that is basic.
RPG system and images/textures, music is created by myself ... no help needed
Work will not publish without your agreement. you can be a leading person on this project.
contact me
Graphics examples i am working on:

164
char portraits
Funghi
Tavern, Chapel, Merchants, Smith
Banner
rpg system
Tileset textures
inventory, eg stacking, combine ...
UI Elements
Snake hybrids
Weapons
Griffin
map elements
coins, chests, doors, keys
dwarf, thief, elf, mage, warrior, ...
- 2369 Chars - 200 Wörter , Views: 101048
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letzte Aktualisierung 2022-08-19 09:00:44 von admin