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      CMS Corporate Design Apache fine tuning Linux ( ) linuxweb.net webdesign ritterhude

      Table of contents game development

      Help out building:
      Engine basics:
      first person Raycasting tree.js/webgl engine slighly using step walk grid based
      Maps loading from file filled legend characters (w,d,s,t, ...)
      doors, strairs to load other maps
      events and character interactions on specfic fields
      locks, chest, doors, traps, pressure plates, buttons, keys, torches, pits ...
      mini map
      tileset and model support
      inventory, eg stacking, combine ...
      conversation/dialog and box
      monster ki
      lightning sources
      ideas/code welcome ...

      that is basic. RPG system and images/textures, music is created by myself ... no help needed
      Work will not publish without your agreement. you can be a leading person on this project. contact me
      Graphics examples i am working on:
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      164

      char portraits
      Funghi
      Tavern, Chapel, Merchants, Smith
      Banner
      rpg system
      Tileset textures
      UI Elements
      Snake hybrids
      Weapons
      Griffin
      map elements
      coins, chests, doors, keys
      dwarf, thief, elf, mage, warrior, ...

      - 1715 Chars - 117 Wörter , Views: 6478
      Bewerten:           Rating:3.01

      letzte Aktualisierung 2021-01-26 04:56:33 von admin

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