Since my early days in PC gaming in 1990, turn based rpg dungeon crawlers like
(<- my first experience to this genre, by ftl), eye of the beholder series ( Dungeon Hack AESOP-16 Engine by john miles), Lands of lore, Ishar (silmaris), Might and Magic and wizardry (sir-tech) to name a few good ones escort my youth. (Menzoberranzan and Ravenloft are not grid based). Later Anvil of Dawn and Stonekeep.
The development in gaming is not stuck, here some of the titles you might be interested in to play in state of the art (in order of my favorite choice). Some makes use of the unity engine. Mostly direct 9.0x is sufficient. Immerse in reminisce and celebrate the good old times: i love exploring tunnels from this point of view in a fantasy plot and role-play mechanics. It creates a great atmosphere of being there. Walls of illusion, levers, plates, torches and stones are standards of good dungeons. Skeletons and spiders a must. Solving riddles and find secrets is always fun! Resting, eating and use of potions are components of realism in rpgs.
Dungeons Of The Amber Griffin
214 click to enlarge
Innovative, Looks awesome. Seems to be a MUST HAVE! developers upgrade to unreal engine 5: upcoming in 2024
( i am am in close contact to the small polish developer team) Project is on the brink of financing. But had a very good inspiration.
https://dungeons-griffin.com/
RonaldEnume